Animated Shape Shader Suggestion

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Hi :-) 

I have a need to animate a value, for example the dashedline offset. 
But I don't want every frame to call from a script that will go to the Shader and GPU. 

I want to do it directly in the shader for offset += _Time * speed;

I followed the project code & conventions and added it to my project. 

Would love to see some more animated values. 

1. Do you plan to add them maybe in the future? 
2. Is there a reason maybe why better that I will not do it? 

Thanks :-) 

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Reporting a bug? please specify Unity version:
2021.3.22
Reporting a bug? please specify Shapes version:
4.2.1
Reporting a bug? please specify Render Pipeline:
URP