Animated Shape Shader Suggestion
Hi :-)
I have a need to animate a value, for example the dashedline offset.
But I don't want every frame to call from a script that will go to the Shader and GPU.
I want to do it directly in the shader for offset += _Time * speed;
I followed the project code & conventions and added it to my project.
Would love to see some more animated values.
1. Do you plan to add them maybe in the future?
2. Is there a reason maybe why better that I will not do it?
Thanks :-)
Reporting a bug? please specify Unity version:
2021.3.22
Reporting a bug? please specify Shapes version:
4.2.1
Reporting a bug? please specify Render Pipeline:
URP