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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
673 topics
New post
Last updated
0
Immediate mode polylines not rendering in VR
Thomas Ratliff
updated
6 hours ago
0
+1
Pencil style lines
Flavia
updated
21 hours ago
1
0
Press Tab to cycle modes stops working
Bryan Livingston
updated
1 week ago
8
0
Fixed
RenderGraph Depth/Opaque Texture disabled Error
Justin Wasilenko
updated
2 weeks ago
6
0
Completed
Switching from HDRP to URP - after clean reinstall Shapes seems stuck in SHAPES_HDRP
daniel bird
updated
2 weeks ago
4
+9
Fixed
Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
airoll
updated
2 weeks ago
17
0
Fixed
Config Window Editor Compiler Errors
Julian Viezens
updated
2 weeks ago
2
+2
Fixed
Intermittent render failure with URP's Render Graph
ryan toole
updated
2 weeks ago
4
0
Answered
Question about project-wide MSAA vs. Shapes local AA
Michael Pittino
updated
2 weeks ago
1
+1
Fixed
Drawing Shapes to Render Texture is broken in URP
Mar Zandvliet
updated
2 weeks ago
1
0
Fixed
Weird rendering issue on disc (URP, Quest 3)
wilco boode
updated
2 weeks ago
3
+3
Fixed
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
updated
2 weeks ago
3
+2
Completed
ZTest only works in compatibility mode in Unity 6.3LTS URP
Charly Yan Miller
updated
2 weeks ago
1
+1
Fixed
Unity 6.1: Shapes thinks I'm using Built-In RP
Michael Pittino
updated
2 weeks ago
2
0
Fixed
Unity 6.4 Deprecations & Updates
Juriel Garcia
updated
3 weeks ago
1
0
Changing AA settings at runtime
césar daher
updated
3 weeks ago
0
0
Draw.Line renders incorrectly on WebGL
Hendrik Schulte
updated
4 weeks ago
0
+12
Shapes not rendering in builds (investigation megathread)
Freya Holmér
creator
updated
1 month ago
57
0
Draw.Rectangle immediate mode rendering issue with coordinates above 65535
lajos farkas
updated
2 months ago
0
+3
Textured Polylines
Thomas Ratliff
updated
2 months ago
0
0
Request for Draw.TextRect to expose AutoSize and AutoSizeOptions from TMPro
Eyliess
updated
2 months ago
0
0
ImmediateModeShapeDrawer not drawing second set of shapes
jason do
updated
2 months ago
0
0
Polyline - inner and outer lines
adsilcott
updated
2 months ago
0
0
Immediate Mode with Opaque Blending Mode appears not to respect depth
Reid Willis
updated
2 months ago
0
+3
Completed
WebGPU Support
Dom Harris
updated
3 months ago
5
0
Not a bug
Drawing multiple Polygons/Polylines from a single ImmediateModeShapeDrawer does not work
Alex Howe
updated
3 months ago
2
0
Under Review
ImmediateModeShapeDrawer Sample Not Drawing
michael ferron
updated
3 months ago
3
0
Use Hierarch Order If Sorting Layer & Order Is Same
test
updated
5 months ago
0
0
Disc Radius is actually Diameter?
John Vanderbeck
updated
6 months ago
3
0
Changing ZTest via code during runtime is inconsistent
Polynomial
updated
6 months ago
0
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