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3 articles
Last updated
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
How to do a clean reinstall of Shapes
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Feedback
493 topics
New post
Last updated
+9
Shapes not rendering in builds (investigation megathread)
Freya Holmér
updated
10 hours ago
26
0
Answered
Using Polyline Mesh for Mesh Collider
giant light matt
updated
2 days ago
2
+1
Answered
Draw shapes in URP
hugo lammens
updated
2 days ago
2
0
Best approach for accessing DrawCommands from custom RendererFeatures?
Thew
updated
1 week ago
1
0
Answered
Change distance between dashes
Isaac James
updated
2 weeks ago
3
0
Answered
SpriteRenderer & Immediate-Mode Drawing rendering order
Thomas Brown
updated
1 month ago
4
0
Declined
Transforms as Start and End for line
Greg Madison
updated
1 month ago
2
0
Unity's Fault
Several Draw.Line not working in ImmediateModeShapeDrawer (starting with the sample)
pedro silva
updated
1 month ago
7
+2
Shader names include [ ] characters which are used in label groups for Addressables, so [ ] are considered invalid for addressable resources. Would be nice to rename shaders.
andrew trese
updated
1 month ago
3
0
A setting to prevent all shaders loading when only 1 is needed
dominic hamelin-blais
updated
2 months ago
1
0
I want to apply physics. Do you have any recommendations?
김홀 (Whiny)
updated
2 months ago
3
0
Keep same line thickness regardless of camera distance
andy web
updated
2 months ago
3
0
Can it be used for mobile / tablet drawing using finger and pencil?
Štěpán Šanda
updated
2 months ago
2
0
Immediate mode drawing in AfterPostProcess step is cut off if HDRP dynamic resolution scaling is in use
fen
updated
2 months ago
0
+2
Enable HDR color picker per component
simon andersen
updated
2 months ago
0
0
Answered
Any way to use the ColorPicker demo within UI Toolkit?
eric bergevin
updated
2 months ago
3
+1
Unity's Fault
Problem for displaying shapes unity in app vs in unity
hugo lammens
updated
2 months ago
3
0
Answered
Avoiding Z-Fighting with the Depth Offset Factor
Brian Agalsoff
updated
2 months ago
6
0
Answered
errors while drawing in immediate mode to render texture
yinon oshrat
updated
2 months ago
1
0
Deadly slow loading on WebGL
yogurt the horse
updated
2 months ago
2
0
Not a bug
Creation of PolygonPath/PolylinePath every frame during immediate drawing leaks Meshes (and memory).
Koalefant
updated
2 months ago
3
0
Answered
Sorting order in immediate mode
Maxime Briand
updated
3 months ago
1
0
Answered
Avoiding color blend for polyline segment?
radu muresan
updated
3 months ago
1
0
Answered
Polyline Problem
atmuc
updated
3 months ago
1
0
Answered
Need suggestion for multiple lines
atmuc
updated
3 months ago
6
0
Answered
How to detect shape in shape
hugo lammens
updated
3 months ago
2
0
Answered
Modifying cone length
hugo lammens
updated
3 months ago
12
0
Emit particles from Polyline / Line shape
Ale Cámara
updated
3 months ago
1
0
Can I Move multiple points at once?
sjy
updated
3 months ago
1
0
Answered
From Pie to Cone
hugo lammens
updated
3 months ago
4
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