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+8
Under Review
Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
airoll
1 year ago
updated by
Hendrik Schulte
3 days ago
16 comments
0
Drawing Shapes to Render Texture is broken in URP
Mar Zandvliet
2 weeks ago
updated by
Mar Zandvliet
1 week ago
0 comments
+3
Completed
WebGPU Support
Dom Harris
6 months ago
updated by
Mar Zandvliet
2 weeks ago
5 comments
0
Not a bug
Drawing multiple Polygons/Polylines from a single ImmediateModeShapeDrawer does not work
Alex Howe
1 month ago
updated by
Alex Howe
4 weeks ago
2 comments
0
Under Review
ImmediateModeShapeDrawer Sample Not Drawing
michael ferron
3 months ago
updated by
Freya Holmér
creator
4 weeks ago
3 comments
0
Use Hierarch Order If Sorting Layer & Order Is Same
test
2 months ago
updated by
test
2 months ago
0 comments
+2
ZTest only works in compatibility mode in Unity 6.3LTS URP
Charly Yan Miller
3 months ago
updated by
Charly Yan Miller
3 months ago
0 comments
0
Disc Radius is actually Diameter?
John Vanderbeck
4 months ago
updated by
John Vanderbeck
3 months ago
3 comments
0
Changing ZTest via code during runtime is inconsistent
Polynomial
3 months ago
updated by
Polynomial
3 months ago
0 comments
+6
Canvas Text Draws behind in-world objects
Marc Williams
1 year ago
updated by
Rune Skovbo Johansen
3 months ago
1 comment
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