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    Question about project-wide MSAA vs. Shapes local AA
    • Michael Pittino 2 weeks ago
    • updated by Freya Holmér creator 2 weeks ago
    • 1 comment
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    0
    Unity 6.1: Shapes thinks I'm using Built-In RP
    • Michael Pittino 2 weeks ago
    • updated by Michael Pittino 2 weeks ago
    • 0 comments
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    0
    RenderGraph Depth/Opaque Texture disabled Error
    • Justin Wasilenko 2 months ago
    • updated by Justin Wasilenko 3 weeks ago
    • 4 comments
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    0
    Rendering Issues in VR with a second virtual camera
    • Piflik 1 month ago
    • updated by Piflik 1 month ago
    • 0 comments
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    0
    Weird rendering issue on disc (URP, Quest 3)
    • wilco boode 2 months ago
    • updated by wilco boode 2 months ago
    • 2 comments
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    0
    Resource ID out of range in SetResource (max is 1048575)
    • civil-1 2 months ago
    • updated by civil-1 2 months ago
    • 2 comments
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    0
    Adding Meters and Pixels
    • Martin Evans 3 months ago
    • updated by Martin Evans 3 months ago
    • 0 comments
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    0
    I want to apply physics. Do you have any recommendations?
    • 김홀 (Whiny) 3 years ago
    • updated by deianzen 3 months ago
    • 4 comments
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    +2
    [Feature Request] Polyline endcaps & fill
    • nick kornek 7 months ago
    • updated by Jeremy 4 months ago
    • 1 comment
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    +1
    GC Allocation in `Polyline.GetUnpaddedLocalBounds_Internal()`
    • functionoverflu 4 months ago
    • updated by functionoverflu 4 months ago
    • 0 comments
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