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Is there any way to render shapes in a HUD-like situation where they don't change scale with camera FOV?
Aaron Cavanaugh-Broad
5 days ago
updated by
Aaron Cavanaugh-Broad
2 days ago
1 comment
0
Immediate mode polylines not rendering in VR
Thomas Ratliff
1 month ago
updated by
Thomas Ratliff
4 weeks ago
2 comments
0
Opaque Shapes component not drawn to depth texture in BIRP
dk liao
1 month ago
updated by
dk liao
4 weeks ago
2 comments
+2
Pencil style lines
Flavia
1 month ago
updated by
Freya Holmér
creator
1 month ago
1 comment
0
Press Tab to cycle modes stops working
Bryan Livingston
2 months ago
updated by
Bryan Livingston
1 month ago
8 comments
0
Fixed
RenderGraph Depth/Opaque Texture disabled Error
Justin Wasilenko
12 months ago
updated by
Justin Wasilenko
2 months ago
6 comments
0
Completed
Switching from HDRP to URP - after clean reinstall Shapes seems stuck in SHAPES_HDRP
daniel bird
3 years ago
updated by
Freya Holmér
creator
2 months ago
4 comments
+9
Fixed
Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
airoll
2 years ago
updated by
Freya Holmér
creator
2 months ago
17 comments
0
Fixed
Config Window Editor Compiler Errors
Julian Viezens
4 months ago
updated by
Freya Holmér
creator
2 months ago
2 comments
+2
Fixed
Intermittent render failure with URP's Render Graph
ryan toole
1 year ago
updated by
Freya Holmér
creator
2 months ago
4 comments
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