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Recently updated posts

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    +1
    [Feature Request] Polyline endcaps & fill
    • nick kornek 4 months ago
    • updated by Jeremy 2 weeks ago
    • 1 comment
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    0
    GC Allocation in `Polyline.GetUnpaddedLocalBounds_Internal()`
    • functionoverflu 2 weeks ago
    • updated by functionoverflu 2 weeks ago
    • 0 comments
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    0
    Best way to achieve sharp color transitions along a line?
    • Jeremy 2 weeks ago
    • updated by Jeremy 2 weeks ago
    • 2 comments
  • Avatar
    +5
    Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
    • airoll 5 months ago
    • updated by hendrik schulte 2 weeks ago
    • 4 comments
  • Avatar
    0
    Draw.Text with a StringBuilder
    • Martin Evans 1 month ago
    • updated by Freya Holmér creator 2 weeks ago
    • 1 comment
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    +1
    Fixed void DrawShapes( Camera cam ) creates small GC allocation every frame
    • Vincent Aalbertsberg 2 months ago
    • updated by Freya Holmér creator 2 weeks ago
    • 1 comment
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    +1
    Fixed ArgumentNullException
    • yeferson cc 4 weeks ago
    • updated by Freya Holmér creator 2 weeks ago
    • 1 comment
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    0
    Fixed Sorting Issues after upgrading to Unity 6
    • rciky 1 month ago
    • updated by Freya Holmér creator 2 weeks ago
    • 1 comment
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    0
    Fixed IFill-able Shapes do not respect 'HDR color pickers' option
    • Christian M 4 weeks ago
    • updated by Freya Holmér creator 2 weeks ago
    • 1 comment
  • Avatar
    +1
    Fixed 'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete
    • Andy 4 months ago
    • updated by Andy 2 weeks ago
    • 5 comments
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JohannesMP
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