Shapes HDRP manager doesn't clean up properly

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If you enter play mode in the editor for the first time, you will see it, but if you exit and enter again it will not be in the scene hierarchy.

I put some logging code in the class and it appears the static instance doesn't get cleaned up and instead is held even though the gameobject has no scene anymore.

Reporting a bug? please specify Unity version:
Tested in 2021.3 & 2022.2
Reporting a bug? please specify Shapes version:
4.2.1
Reporting a bug? please specify Render Pipeline:
HDRP