Text color is wrong for linear color space project

When I switched my project from gamma to linear color space, Shapes text (drawn with cached immediate mode, haven't checked other cases) got lighter whereas all other shapes elements stayed the same color.

I worked around it by adding .linear to the colors used for the text, so it's not a blocking issue at all. But just wanted to let you know.

I see similar issues were fixed for other shape types in the past, so it looks like just one more of those.

Reporting a bug? please specify Unity version:
2019.4.36f1
Reporting a bug? please specify Shapes version:
4.2.1
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline