Shapes set to Additive are not visible when the environment has Fog in it

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Image 762

As pictured, those Shapes assets vanish when Fog is on. If Density is set to 0, the Shapes reappear, but then the scene has no fog.

I saw in another thread someone asking for a toggle to turn fog off for specific/all shapes, but I could find no such parameter to disable fog's effect on the shape asset anywhere in the asset itself. 

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Is there some way to have both fog, and shapes assets set to additive?

Reporting a bug? please specify Unity version:
2022.3.5f1
Reporting a bug? please specify Shapes version:
4.2.1
Reporting a bug? please specify Render Pipeline:
URP