Polyline in Immediate Mode using DrawCommands and submesh-y joins submits draw for non-existent join submeshes
I'm submitting a Draw.Line call inside a DrawCommand which is degenerate (has two points which are both the same point). I need to fix my bug. However, when this call is reified in Draw.cs, at lines 113-116 below (the 1 at the end of the `new IMDrawer(...` line is the submesh index):
if( joins.HasJoinMesh() ) {
using( new IMDrawer( mpbPolylineJoins, ShapesMaterialUtils.GetPolylineJoinsMat( joins )[Draw.BlendMode], mesh, 1 ) )
ApplyToMpb( mpbPolylineJoins );
}
with my line, there are no joins, and we get error logs from URP every frame when it tries to draw the mesh.
Proposed fixes:
Add an extra condition to submit this call, either `&& path.Count > 2` or `&& mesh.subMeshCount > 1`
- or-
Emit an second, empty submesh, even when there aren't joins
Could also detect and error on degenerate polylines (maybe only in editor), but I think this might be unnecessary; if the user is submitting bad lines, that's kinda their fault and is also fairly noticeable.