Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Feedback Center
Feedback
New post
Follow
Bug
All
574
Feature Request
140
Bug
258
Question
176
Praises
0
Status
All
258
Open
101
Unmarked
72
Active
29
Under Review
22
Planned
7
Closed
157
Fixed
89
Not a bug
25
Unity's Fault
41
Declined
2
Most commented
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
0
Dashed arc disc not rendering correctly on Android URP
Arcy
2 years ago
updated by
Arcy
2 years ago
0 comments
0
Text is not antialiased when scale is applied
Edu Garcia
3 years ago
updated by
Edu Garcia
3 years ago
0 comments
0
Disc renders incorrectly when Angle start/end values are the same and "Round Caps" are applied.
brian bird
3 years ago
updated by
brian bird
3 years ago
0 comments
0
Solid Rounded Opaque Rectangles Not Rounded on Quest 2
blake gross
3 years ago
updated by
blake gross
3 years ago
0 comments
+1
Shapes doesn't work with WebGL 2.0 if hardware acceleration is disabled
Lily Peairs
3 years ago
updated by
Lily Peairs
3 years ago
0 comments
+2
Inconsistent behaviours in UI between polyline component and equivalent immediate drawing
Lenophie
4 years ago
updated by
Lenophie
4 years ago
0 comments
0
[Prefabs] Some Shapes component properties do not show prefab overrides, do not allow reverting / applying
hybridherbst
4 years ago
updated by
hybridherbst
4 years ago
0 comments
0
HDRP TAA not affecting certain shapes
Sean Kumar
4 years ago
updated by
Sean Kumar
4 years ago
0 comments
«
‹
...
24
25
26
Top contributors
Harry Harrison
13.97
JohannesMP
13.18
Christian Östman
10.11
Demid Lupin
9.79
hybridherbst
9.25
Confirm