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0
Fixed
If not call "Draw.Command(cam)" in DrawShapes,drawing will flicker!
Fan Applelin
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
0
Fixed
Polygon sometimes not drawing when using path filled with PolygonPath.AddPoints
belbeeno
3 years ago
updated by
belbeeno
3 years ago
2 comments
0
Fixed
UseGradientFill turns on dashes instead
Johan Östling
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
0
Fixed
Polyline has bad points
deckard woo
3 years ago
updated by
Freya Holmér
creator
3 years ago
7 comments
0
Fixed
DrawCommand.cs has unresolved token "name" when using URP
stewart knight
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
0
Fixed
Rectangle set to Opaque and Hollow renders as filled on iOS
timothy thibault
3 years ago
updated by
timothy thibault
3 years ago
2 comments
0
Fixed
Some shapes don't draw some of the time in the Editor
adam newgas
3 years ago
updated by
Freya Holmér
creator
3 years ago
4 comments
0
Fixed
Flickering when using Immediate Mode Shapes with an Overlay camera in URP
Brian
3 years ago
updated by
Freya Holmér
creator
3 years ago
3 comments
0
Fixed
PS4 shader compile error in 'Triangle Core.cginc'
Keith OConor
3 years ago
updated by
Freya Holmér
creator
3 years ago
4 comments
0
Fixed
Arcs appear broken in FPS demo.
peter hastings
3 years ago
updated by
Freya Holmér
creator
3 years ago
7 comments
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