Rectangle Thickness at 0 still renders
When you set a thickness of zero for rectangles, the rectangle is still rendered.
Also, since it was mentioned as an additional issue when we discussed the workaround in discord, you can set rectangle thickness to negative values.
Reporting a bug? please specify Unity version:
2019.4.8f1
Reporting a bug? please specify Shapes version:
2.3.1
Reporting a bug? please specify Render Pipeline:
this has now been fixed in 3.2.0