Draw.LineDashStyle (or perhaps just DashSize?) is sometimes not respected on Android
Hi, I don't have a great repro for this because it only happens occasionally but I figured I'd at least put it on your radar.
This code draws a dashed line from point A to point B, the dashes move over time.
Draw.LineDashStyle = new DashStyle(2f, 3f, Time.fixedTime) { type = DashType.Basic }; Draw.LineDashed(pointA, pointB);
On Windows (in the editor and in a build) this is all well and good. However after building on Android and running on a native device (Galaxy Note 9 in my case) it appeared that the dashes all had a size of 1. Not a huge issue (in this case I'm using Shapes to draw selection boxes around my UI elements so it was still clear enough). Weirdly though it fixed itself halfway through the play session. No idea what changed.
This is not blocking anything for me, for the sake of my game it's just a minor UI quirk, just thought I'd call it out. Thanks!
have you been able to test this in isolation, outside the context of your game loop code? Just want to make sure it's not part of your game loop/drawing logic in that particular setup!