DrawCommand.cs has unresolved token "name" when using URP
When using URP, OnCommandRendered( DrawCommand cmd) references "cmd.name" in a debug error message but "name" doesn't exist in the DrawCommand script. Therefore an error is thrown within the editor.
Reporting a bug? please specify Unity version:
2020.3.8f1
Reporting a bug? please specify Shapes version:
4.0.0
Reporting a bug? please specify Render Pipeline:
URP
This has now been fixed in 4.0.1, which I just released too! thanks for the heads up