Dithering when using Opaque mode not working after reimport
After reimporting on my laptop any shape that was using transparency with opaque no longer appears as dithered. Instead, it sharply cuts off at ~50% transparency. This works fine on my desktop. They are both using the exact same version of Unity, Shapes, and Project files.
Reporting a bug? please specify Unity version:
2021.2.16f1
Reporting a bug? please specify Shapes version:
4.1.3
Reporting a bug? please specify Render Pipeline:
URP
sounds like MSAA is off or not supported or somehow not active - could you double check?