Possible to edit colors of many objects like a material?
Hi
Is there any way to set a bunch of shapes to reference a color, which you edit in one place like a material?
Or will I need to have scripts running in the editor to constantly reference some object if I want to edit the colors of many things at once and get real time feedback?
Thanks
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline
currently that's not possible no, as they are per-instance at the moment