Add a Gradient option to the component's color mode
This would make it easy to implement custom multicolor gradients for line segments and similar cases such as the colored circles in the example.
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URP
I'm not sure which shape you're talking about, but, presume you mean all, this is complicated unfortunately, because it will either make the shaders very expensive or start using texture assets which require lots of asset management on top of breaking batching
duplicate of https://shapes.userecho.com/en/communities/1/topics/68-multi-color-gradients