Override problem when editing polyline joins type inside a prefab
By editing the joins type, from bevel to round, of a polyline component, while being inside a prefab, the shape in the scene doesn't update when exiting the prefab view.
It's needed to revert the scene's prefab to see the change.
Reporting a bug? please specify Unity version:
2020.2.0b2
Reporting a bug? please specify Shapes version:
2.3.1
Reporting a bug? please specify Render Pipeline:
this has now been fixed in 2.3.2