A setting to prevent all shaders loading when only 1 is needed
Hello, it would be appreciated to have a setting to avoid loading all the shaders (+material creation) when the game is only asking for 1. I'm only using one type, and all the others are loaded for nothing.
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline