Shapes not rendering on older (<=2016) iPads
Recently, shapes has stopped rendering on older iPads (2016 and older), while still working correctly on iPads from 2017 and newer, editor, mac builds, etc.
I tried a full reinstall, including deleting the Library folder and setting "Instancing Variants" in "Shader Stripping" to "Keep All".
I tried a full reinstall, including deleting the Library folder and setting "Instancing Variants" in "Shader Stripping" to "Keep All".
Reporting a bug? please specify Unity version:
2022.2.16
Reporting a bug? please specify Shapes version:
4.2.1
Reporting a bug? please specify Render Pipeline:
URP
this is likely something on Unity's end - there's no device compatibility code on my end I'm afraid! the biggest thing you have control over is whether or not to use GPU instancing, which may or may not be supported by your platform