Polygon Gradient Fill in Immediate mode?
Is it possible to add a gradient fill to a polygon while using Immediate mode?
There isn't a parameter for it just Color. Setting the Draw.GradientFill beforehand does nothing.
For example:
//coordinates are in the 0-1 range, gradient should go from cyan to black. using( Draw.Command( cam ) ) { Draw.GradientFillType = FillType.LinearGradient;
var gf = new GradientFill();
gf.colorStart = Color.cyan;
gf.colorEnd = Color.black;
gf.linearStart = new Vector3(0, 1, 0);
gf.linearEnd = new Vector3(0, 0, 0);
Draw.GradientFill = gf;
Draw.Polygon(pgpath); }
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
URP
You'll also need to set
and then you should be good to go!