Polylines fade when scaling in Coordinate mode
Scaling is done in the Asteroid GameObject, but the same behaviour happens when scaling is done in the Polyline GameObject.
Fading disappears if I set Thickness higher, but reappears if I add to the Scale again. Fading gets more pronounced with higher Scale. Scale used, S->XL: 1, 2.5, 4.5, 8
Reporting a bug? please specify Unity version:
2020.1.2f1
Reporting a bug? please specify Shapes version:
2.2.0
Reporting a bug? please specify Render Pipeline:
this has now been fixed in the upcoming version!