A way to modify alpha of several shapes at once (similar to CanvasGroup for UI)
Hi!
UI in Unity has a really neat component (CanvasGroup) that allows to modify alpha of several child UI objects. This is very useful for complex UI layouts, as it also allows nesting.
With shapes, I need to combine several shapes into complex groups, and it would be super useful to have a way to modify their alpha for the whole group.
Thanks!
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
This has now been added to 2.3.0!
in addition to fading alpha, you can also multiply the color to tint a group of shapes with a specific color