Adding disc’s like color blend mode to lines and polylines

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  • updated
  • Under Consideration

I would use shape everywhere if we could use gradient style colors on lines and polylines like you did for discs. Or maybe even a ramp based color on a unity’s gradient input ? Or even add a custom shader pass if you have coordinates on the lines ? The possibility would be insane 😋 thx

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Freya Holmér
  • Under Consideration

this is a bit of a hydra request with a bit too many things going on~

I'm going to interpret this as adding the color fill overlay feature to polylines and lines, as for the other requests, there are already threads on that:
custom shaders already has a thread here
multi-color gradients already has a thread here