Hololens - Shapes rendering only on left-eye
When using shapes in the Hololens they are rendered only for the left eye.
Some info that could be useful:
- The shapes are created as components.
- I'm using Single Pass Instanced Rendering.
- Depth Buffer Sharing is on
- Depth Buffer Format is 16-bit
Do you have any idea what it could be? I can't seem to find anybody with the issue and it's driving me insane :)
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline