Hololens - Shapes rendering only on left-eye

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  • updated
  • Unity's Fault

Hi,

When using shapes in the Hololens they are rendered only for the left eye.

Some info that could be useful:

  • The shapes are created as components.
  • I'm using Single Pass Instanced Rendering.
  • Depth Buffer Sharing is on
  • Depth Buffer Format is 16-bit

Do you have any idea what it could be? I can't seem to find anybody with the issue and it's driving me insane :)

Thanks

Reporting a bug? please specify Unity version:
2019.4.9f1
Reporting a bug? please specify Shapes version:
Version 3.2.3
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline
Pinned replies
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Freya Holmér
  • Answer
  • Unity's Fault

weird - this used to be an issue that was resolved in an update. are you sure you got a clean install of Shapes? deleting Shapes, then removing the library folder, then reinstalling it, might help?

Avatar
Freya Holmér
  • Answer
  • Unity's Fault

weird - this used to be an issue that was resolved in an update. are you sure you got a clean install of Shapes? deleting Shapes, then removing the library folder, then reinstalling it, might help?

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Mitch753

Wow that worked, the key was to delete the library folder. 

Thank you very very much for the quick reply!

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Freya Holmér

glad it worked out!