Request for Dot/Point type

  • updated
  • Completed

I'd like a Dot/Point type that is essentially the Disc shape, but retains its circle-ness no matter the camera orientation. As a separate type it would not need to support the Pie/Ring/Arc subtypes nor the new fancy dashed styles. 

To give some context, I was working on replicating a neat little animation I found:

Which is all fine and dandy until you rotate the camera:

Current solution is to simply rotate each disc to face the camera, but a shader based solution would be nice. 

What about spheres? Discs look crisper and have significantly smaller triangle counts, but the sphere type is effectively what I'm going for.


Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
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Freya Holmér
  • Answer
  • Completed

billboarded discs have now been added to the disc types as a geometry type (either Flat2D or Billboard)!

coming in the version after 2.2.0

Freya Holmér
  • Under Consideration

I've considered doing this!
I'd make it a similar setting as with the lines, where discs would have a setting for flat vs billboarded

Freya Holmér
  • Answer
  • Completed

billboarded discs have now been added to the disc types as a geometry type (either Flat2D or Billboard)!

coming in the version after 2.2.0