Draw.Text crashes Textmesh Pro UI on iOS devices
I used Draw.Text to draw the text on 3D space in my app. I also have other Textmeshpro component on my screen space UI. If I start drawing Text using the draw command for that camera, the screen space Textmeshpro UI disappears.
Here is my draw command code:
Draw.Text(drawCallback.verts, drawCallback.verts, drawCallback.text, drawCallback.style.align, drawCallback.style.fontSize, drawCallback.style.color);
This case only happens in my iPAD pro, but not in editor. My xcode version is 12.5.1.