Shapes not rendering in URP with 2D renderer

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  • updated
  • Fixed

Shapes does not work when using URP with the 2D Renderer. As I have seen in https://shapes.userecho.com/en/communities/1/topics/161-shapes-do-not-render-in-urp-with-2d-renderer this is a known problem. But things have changed, cause as far as I can see the 2D Renderer is not experimental anymore, at least there is an official template for it when creating a new project and I can't see any "(Experimental)" hints in the names of things, like it was the case before.

I got Shapes working in a semi-broken way by using the mentioned

return RenderPipeline.Legacy;

hack. This way it seems to work with the components, but not the immediate mode.


I'd wish I could use Shapes, since I explicitly bought it for 2D URP projects, cause for me it looked like it should obviously work.

Reporting a bug? please specify Unity version:
2021.2.3f1
Reporting a bug? please specify Shapes version:
4.1.0
Reporting a bug? please specify Render Pipeline:
URP
Pinned replies
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Freya Holmér
  • Answer
  • Fixed

this has now been fixed in 4.1.1

Avatar
Freya Holmér
  • Answer
  • Fixed

this has now been fixed in 4.1.1