Dithering when using Opaque mode not working after reimport

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After reimporting on my laptop any shape that was using transparency with opaque no longer appears as dithered. Instead, it sharply cuts off at ~50% transparency. This works fine on my desktop. They are both using the exact same version of Unity, Shapes, and Project files.

Reporting a bug? please specify Unity version:
2021.2.16f1
Reporting a bug? please specify Shapes version:
4.1.3
Reporting a bug? please specify Render Pipeline:
URP
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Freya Holmér

sounds like MSAA is off or not supported or somehow not active - could you double check?