Override problem when editing polyline joins type inside a prefab

  • updated
  • Fixed

By editing the joins type, from bevel to round, of a polyline component, while being inside a prefab, the shape in the scene doesn't update when exiting the prefab view.

It's needed to revert the scene's prefab to see the change.

Reporting a bug? please specify Unity version:
2020.2.0b2
Reporting a bug? please specify Shapes version:
2.3.1
Pinned replies
Freya Holmér
  • Answer
  • Fixed

this has now been fixed in 2.3.2

Avoltance

Reexamine bug with the newer version 2.3.1 of Shapes, and update title & content to be more precise.

Freya Holmér
  • Answer
  • Fixed

this has now been fixed in 2.3.2