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Bug
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574
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140
Bug
258
Question
176
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258
Open
101
Unmarked
72
Active
29
Under Review
22
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157
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89
Not a bug
25
Unity's Fault
41
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0
Not a bug
Creation of PolygonPath/PolylinePath every frame during immediate drawing leaks Meshes (and memory).
Koalefant
3 years ago
updated by
Freya Holmér
creator
1 year ago
3 comments
0
Drawing text in split screen
Ludvig “Everday” Arnås
1 year ago
updated by
Ludvig “Everday” Arnås
1 year ago
2 comments
+1
Immediate Mode: Draw.RectangleBorder invisible while Draw.Rectangle with same parameters shows
stefan furcht
2 years ago
updated by
Freya Holmér
creator
1 year ago
4 comments
0
Text element leak when viewing scene in wireframe (verified with clean project and example scene)
S
2 years ago
updated by
S
2 years ago
0 comments
0
Polygon Triangulation Failure
Eddie Cameron
2 years ago
updated by
Freya Holmér
creator
2 years ago
2 comments
0
Draw.Text doesn't work with ZTest
Scott Richmond
2 years ago
updated by
Scott Richmond
2 years ago
4 comments
0
Not a bug
Null reference exception only in builds when changing Polyline thickness
christian petry
2 years ago
updated by
Freya Holmér
creator
2 years ago
8 comments
0
Unity's Fault
Nothing rendered when calling Draw.RectangleBorder in succession
Brian Agalsoff
2 years ago
updated by
Freya Holmér
creator
2 years ago
2 comments
+1
Triangle shape not rendering in Nintendo Switch
Jose Manuel Rodríguez
2 years ago
updated by
Jose Manuel Rodríguez
2 years ago
12 comments
0
Declined
Invalid polygon triangulation
airoll
2 years ago
updated by
airoll
2 years ago
4 comments
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