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    0
    Draw.Text doesn't work with ZTest
    • Scott Richmond 3 years ago
    • updated by Scott Richmond 3 years ago
    • 4 comments
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    0
    Answered Immediate Mode Not Working
    • fun fun 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 2 comments
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    0
    Not a bug Null reference exception only in builds when changing Polyline thickness
    • christian petry 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 8 comments
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    0
    How to mask/scissor the Draw.Text?
    • Philip Andrew 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 1 comment
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    +16
    Under Consideration Need more code examples and video tutorials
    • savely fialkov 5 years ago
    • updated by Philip Andrew 3 years ago
    • 18 comments
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    0
    Unity's Fault Nothing rendered when calling Draw.RectangleBorder in succession
    • Brian Agalsoff 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 2 comments
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    0
    Answered Responsive UI
    • Yannig SMAGGHE 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 2 comments
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    0
    Answered Many immediately drawn bezier polylines, rotate existing path or create new paths for performance?
    • john p kennedy 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 3 comments
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    0
    Answered Draw.Matrix problem
    • gaoyu 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 1 comment
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    +1
    Triangle shape not rendering in Nintendo Switch
    • Jose Manuel Rodríguez 3 years ago
    • updated by Jose Manuel Rodríguez 3 years ago
    • 12 comments
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