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0
Fixed
Remove instances of System.Linq to reduce GC allocation at runtime
airoll
3 years ago
updated by
functionoverflu
3 days ago
2 comments
0
void DrawShapes( Camera cam ) creates small GC allocation every frame
Vincent Aalbertsberg
3 days ago
updated by
Vincent Aalbertsberg
3 days ago
0 comments
0
Opaque Discs Drawing Over Cnavas
Harper Rhett
3 weeks ago
updated by
Harper Rhett
2 weeks ago
3 comments
+5
Canvas Text Draws behind in-world objects
Marc Williams
3 weeks ago
updated by
Marc Williams
3 weeks ago
0 comments
0
Answered
Downloaded Shapes 4.5.0 but the Shapes/About menu reports Shapes 4.3.1
Marc Williams
2 months ago
updated by
Marc Williams
3 weeks ago
2 comments
0
Declined
Shapes with Render Queue set have material recreated every run
T. J.
3 weeks ago
updated by
T. J.
3 weeks ago
2 comments
+1
Fixed
'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete
Andy
2 months ago
updated by
Freya Holmér
creator
3 weeks ago
2 comments
0
Fixed
Stencil Buffer Not wokring
Yuval Markovich
1 month ago
updated by
Freya Holmér
creator
3 weeks ago
5 comments
+2
Fixed
Getting [Error] Destroying assets is not permitted to avoid data loss in Unity 6 / Shapes 4.5.0 in the Editor
airoll
4 months ago
updated by
Freya Holmér
creator
3 weeks ago
3 comments
+1
Intermittent render failure with URP's Render Graph
ryan toole
2 months ago
updated by
Justin Wasilenko
3 weeks ago
3 comments
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