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    Answered How to render 6,000,000 Lines without performance issues
    • Eom Seon Young 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    +2
    Under Review Shapes example Procedural Tree crashes Unity
    • tim s 5 years ago
    • updated by Frank Shen 5 years ago
    • 10 comments
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    0
    Answered Positional information?
    • David Montoya 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Answered Can I render an animation curve with this?
    • athos kele 5 years ago
    • updated by athos kele 5 years ago
    • 2 comments
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    0
    Breaks in Polyline
    • Brian Agalsoff 5 years ago
    • updated by Brian Agalsoff 5 years ago
    • 4 comments
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    0
    Answered Polylines with multiple endpoints
    • jake thompson 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Under Review Polylines and Line edges get jagged with LAA on and MSAA off
    • Matěj Cajthaml 6 years ago
    • updated by Freya Holmér creator 5 years ago
    • 2 comments
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    0
    Polyline linewidth does not stay at 1 pixel when parent object is scaled (with RegularPolygon it does)
    • Sakari Lehtonen 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 3 comments
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    0
    Answered Sorting groups equivalent
    • Marco M 5 years ago
    • updated by Marco M 5 years ago
    • 2 comments
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    0
    Fixed Shapes not rendering with 2D renderer after regenerating shaders
    • Daniel Onstott 6 years ago
    • updated by Freya Holmér creator 5 years ago
    • 3 comments
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