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    Completed Move ImmediateModeShapeDrawer out of Samples
    • JohannesMP 5 years ago
    • updated by JohannesMP 5 years ago
    • 2 comments
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    0
    Shapes prefab behavior when placed on a canvas
    • Jeffrey 5 years ago
    • updated by Jeffrey 5 years ago
    • 0 comments
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    0
    Fixed HDRP Build throws error when trying to set 'runInEditMode' on 'CustomPassVolume'
    • Stephen 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    +11
    Under Consideration Adding a Gradient Scale property to Shapes
    • Philip Askins 5 years ago
    • updated by vincent borcard 5 years ago
    • 7 comments
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    0
    Fixed Immediate mode Draw.Line not appearing in standalone build.
    • JohannesMP 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 10 comments
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    0
    Answered How Do I Control Z Buffer Depth with Immediate Mode Drawing?
    • marcus r 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 4 comments
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    0
    Declined Set object draw layer within Immediate Mode
    • ryan trawick 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 7 comments
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    0
    Completed ImmediateModeShapeDrawer Object-centric documentation example additions
    • JohannesMP 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Unity's Fault Immediate Mode Doesn't Work with Pixel Perfect Camera
    • marcus r 5 years ago
    • updated by marcus r 5 years ago
    • 2 comments
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    +2
    Under Consideration Request: "Point" Object, for use with Polylines
    • Lollie 5 years ago
    • updated by Lollie 5 years ago
    • 3 comments
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JohannesMP
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