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    Fixed Supress/avoid "unwanted modifications" Unity dialog when using shapes?
    • Peter Ginsberg 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Answered How do you edit a shape during runtime?
    • ❄️ Ollie ❄️ 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 3 comments
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    0
    Declined Photoshop-style Overlay blend mode
    • JohannesMP 5 years ago
    • updated by JohannesMP 5 years ago
    • 2 comments
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    0
    Completed Documentation: Clarify how to change line thinness fading setting
    • JohannesMP 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Completed Documentation: change references to 'Shapes Config.cginc' to use Settings Window
    • JohannesMP 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Completed Move ImmediateModeShapeDrawer out of Samples
    • JohannesMP 5 years ago
    • updated by JohannesMP 5 years ago
    • 2 comments
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    0
    Shapes prefab behavior when placed on a canvas
    • Jeffrey 5 years ago
    • updated by Jeffrey 5 years ago
    • 0 comments
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    0
    Fixed HDRP Build throws error when trying to set 'runInEditMode' on 'CustomPassVolume'
    • Stephen 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    +11
    Under Consideration Adding a Gradient Scale property to Shapes
    • Philip Askins 6 years ago
    • updated by vincent borcard 5 years ago
    • 7 comments
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    0
    Fixed Immediate mode Draw.Line not appearing in standalone build.
    • JohannesMP 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 10 comments
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JohannesMP
13.18
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Harry Harrison
10.2
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Christian Östman
10.11
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Demid Lupin
6.51
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