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Answered
How Do I Control Z Buffer Depth with Immediate Mode Drawing?
marcus r
5 years ago
updated by
Freya Holmér
creator
5 years ago
4 comments
0
Declined
Set object draw layer within Immediate Mode
ryan trawick
6 years ago
updated by
Freya Holmér
creator
5 years ago
7 comments
0
Completed
ImmediateModeShapeDrawer Object-centric documentation example additions
JohannesMP
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Unity's Fault
Immediate Mode Doesn't Work with Pixel Perfect Camera
marcus r
5 years ago
updated by
marcus r
5 years ago
2 comments
+2
Under Consideration
Request: "Point" Object, for use with Polylines
Lollie
5 years ago
updated by
Lollie
5 years ago
3 comments
0
Not a bug
Shader Variants for Billboards even though they are not used
Johannes Deml
5 years ago
updated by
Freya Holmér
creator
5 years ago
5 comments
+10
Completed
Masking / Stencil Buffer Support
Christian Östman
5 years ago
updated by
Johannes Deml
5 years ago
3 comments
0
Answered
When will masking be available
Ricardo Aguiar
5 years ago
updated by
Ricardo Aguiar
5 years ago
4 comments
0
Fixed
MissingReferenceException: The variable sampleMaterials of UIAssets doesn't exist anymore.
SharkWithLasers
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
+1
Answered
Examples Scene and Script
gerald parker
5 years ago
updated by
Freya Holmér
creator
5 years ago
2 comments
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