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Answered
Is there a way to get access or maybe generate shapes texture/material and use it say in UI.Image ?
Lazy Snail
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
+1
Shapes doesn't work with WebGL 2.0 if hardware acceleration is disabled
Lily Peairs
5 years ago
updated by
Lily Peairs
5 years ago
0 comments
0
Under Review
Android opaque regular polygon not clipping (OnePlus One URP 10.2.2)
Johannes Deml
6 years ago
updated by
Johannes Deml
5 years ago
2 comments
0
Unity's Fault
Polyline and Circle components are not rendering, Line components rendering with increased thickness in WebGL builds;
Rahil Patel
6 years ago
updated by
Freya Holmér
creator
5 years ago
16 comments
0
Chamfer Box
rich gg
5 years ago
updated by
rich gg
5 years ago
0 comments
0
Answered
Is it possible to use Shaped for rendering many debug helpers?
gonen beneish
6 years ago
updated by
Freya Holmér
creator
6 years ago
1 comment
0
Fixed
Transparency does unexpected things in Render Textures
Wyatt Chapman
6 years ago
updated by
Freya Holmér
creator
6 years ago
6 comments
0
Unity's Fault
Cannot paste colors into Polyline points editor
Brian
6 years ago
updated by
Freya Holmér
creator
6 years ago
1 comment
0
Completed
How to set 'matchDashSpacingToSize = false' programmatically?
Nathan Pinsker
6 years ago
updated by
Freya Holmér
creator
6 years ago
1 comment
0
Answered
Can Shapes make these type of shapes?
anthony waite
6 years ago
updated by
anthony waite
6 years ago
4 comments
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