Shapes menu still creates shapes in scene while in Prefab Mode
While working in Prefab Mode the Shapes menu will still create shapes in the scene even if the prefab in question is an asset.
Can still create new empty game objects and add Shapes scripts as a workaround. Possibly other bugs in Prefab Mode when I deleted a shape it was unhappy once but couldn't reproduce.
this has already been fixed (unless you were on the dev branch and had the latest version there, and it still didn't work?)
https://github.com/acegikmo/Shapes/commit/57d9c28fd3bfeceb0b9551da2db5add4b8ba17bd