Shapes menu still creates shapes in scene while in Prefab Mode

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  • updated
  • Fixed

While working in Prefab Mode the Shapes menu will still create shapes in the scene even if the prefab in question is an asset.


Can still create new empty game objects and add Shapes scripts as a workaround. Possibly other bugs in Prefab Mode when I deleted a shape it was unhappy once but couldn't reproduce. 

Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
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Freya Holmér creator
  • Answer
  • Fixed

this has already been fixed (unless you were on the dev branch and had the latest version there, and it still didn't work?)
https://github.com/acegikmo/Shapes/commit/57d9c28fd3bfeceb0b9551da2db5add4b8ba17bd

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Freya Holmér creator
  • Answer
  • Fixed

this has already been fixed (unless you were on the dev branch and had the latest version there, and it still didn't work?)
https://github.com/acegikmo/Shapes/commit/57d9c28fd3bfeceb0b9551da2db5add4b8ba17bd

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Alex Evangelou
Quote from Freya Holmér

this has already been fixed (unless you were on the dev branch and had the latest version there, and it still didn't work?)
https://github.com/acegikmo/Shapes/commit/57d9c28fd3bfeceb0b9551da2db5add4b8ba17bd

Dang it, I read the Shapes 1.0.1 change log I didn't look at the actual commits. Sorry, I was!

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Freya Holmér creator

no need to be sorry! you're good~