Camera scale affects Torus Radius

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  • updated
  • Fixed

I'm scaling the camera rig in my VR project and running into an issue with Torus Thickness changing as the scale gets big & small.


Camera and Torus parented to Transform with scale 1

Image 143

Camera and Torus parented to Transform with scale 250, torus thickness goes nuts and torus also starts to fade.

Image 144

Reporting a bug? please specify Unity version:
2019.4.12f1
Reporting a bug? please specify Shapes version:
2.3.2
Reporting a bug? please specify Render Pipeline:
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Freya Holmér creator
  • Answer
  • Fixed

there are kinda three things happening here!

1. scaling the parent object of a shape, will also scale the shape
2. how it acts when scaled depends on the scaling mode of the shape (uniform vs coordinate scaling)
3. turns out - there was a bug with the torus specifically, unrelated to it being the child of a camera! this bug has now been fixed for the next version :)

Avatar
Freya Holmér creator
  • Answer
  • Fixed

there are kinda three things happening here!

1. scaling the parent object of a shape, will also scale the shape
2. how it acts when scaled depends on the scaling mode of the shape (uniform vs coordinate scaling)
3. turns out - there was a bug with the torus specifically, unrelated to it being the child of a camera! this bug has now been fixed for the next version :)

Avatar
tyler hurd

Amazing!  Thanks so much :D!