Draw.Text create object in editor
Draw.Text create object in editor.
Shapes.Draw.Text(
transform.position + 2f * Vector3.up,
(transform.position - Camera.main.transform.position).normalized,
"<sprite index=0>",
TextAlign.Top,
5,
Font,
Color.white);
Reporting a bug? please specify Unity version:
2020.1.13f1
Reporting a bug? please specify Shapes version:
2.3.2
Reporting a bug? please specify Render Pipeline:
could you clarify what you mean? As in, what you expect, what happens, and how you're drawing this!