Drawing complicated shape in scene
I want to do the mesh outline effect from the gifs. OnPostRender is not giving me what I want because it draws on everything else.
I want the depth test to work correctly.
Then I thought maybe I can create one gameobject and then just add a bundle of Line components to it.
But that doesn't work because one object can only have one Shape Renderer.
So is my only option to create a bunch of gameobjects each with a Line component???
That doesn't sound right.
The same problem arises when I want to draw a curve since that's just a bunch of lines too.
this has now been fixed in 3.0.0 :)