When will masking be available
Hi,
Ricardo Aguiar from Amplify Creations here, I do apologize for posting the same question here as I did on the Shape's Unity forum but here it goes.
We started using Shapes on an external project of ours, its really clean and so pleasant to look at its results.
Just to give context, on our end Shapes main usage will be for UI and we're on the process of creating UI primitives like buttons, sliders, scroll views,etc on top of it.
We noticed is that there isn't any way to mask Shapes components, which will be required for p.e. scroll views. After some digging we found out that this was already requested by another user over here and it was already implemented on your end but it hasn't been released yet.
Do you have any estimate on when you will release a new version with this feature?
Thank you so much!
I'm on the verge of releasing 3.0.0! I was going to release it last week, and friday, and today, but, uh, I can't really give any more accurate answers apart from hopefully today, worst case some time during this week!
I'm close to wrapping it up, mostly doing final touchups and making sure things work as intended :)
though keep in mind that there won't be full Canvas UI support, it will expose the stencil buffer so while it should be possible to set up masking you'll have to know what to set the stencil to for the UI masking to work