Non-Uniform Scale
Hi,
*Sorry for the dupe, I've posted this question on Unity Forum before.
I've been playing with Shapes lately and while experimenting with scale, was wondering if there's a way to do a non-uniform scale to a group of round cornered rectangular shapes without distorting the actual layout, using Unity's own Transform > Scale.
Seems like I can only achieve this per shape and through "Size" input with "Scale Mode > Coordinate" Enabled
Thanks, keep it up!
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
don't worry, I appreciate the dupe! it's much easier for me to keep track of requests here :)
just implemented it - this is now the default behavior when using coordinate scale mode, coming in 3.0.0!