Samples Scripts need an assembly definition
If you put the Shapes folder inside another one that already has an assembly definition, you will get compiler errors because the sample scripts won't see the Shapes Runtime scripts. Easy to solve by just adding an asmdef to the Sample Scripts that references the Shapes Runtime and Unity.TextMeshPro asmdefs 😄
Reporting a bug? please specify Unity version:
2020.3.13
Reporting a bug? please specify Shapes version:
4.1.0
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline
this has now been added for 4.1.1!
Awesome thanks!