Samples Scripts need an assembly definition

Avatar
  • updated
  • Fixed

If you put the Shapes folder inside another one that already has an assembly definition, you will get compiler errors because the sample scripts won't see the Shapes Runtime scripts. Easy to solve by just adding an asmdef to the Sample Scripts that references the Shapes Runtime and Unity.TextMeshPro asmdefs 😄

Reporting a bug? please specify Unity version:
2020.3.13
Reporting a bug? please specify Shapes version:
4.1.0
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline
Avatar
martin pane
Quote from Freya Holmér

this has now been added for 4.1.1!

Awesome thanks! 

Avatar
Freya Holmér creator
  • Fixed

this has now been added for 4.1.1!