Focus zooms way out on empty objects
Create an empty object (we'll call parent). Add a new empty object to parent (we'll call child). Add a disc component to the child object. Select the parent object, hit 'F'. The camera zooms way out.
Reporting a bug? please specify Unity version:
2019.4.2f1
Reporting a bug? please specify Shapes version:
2.0.0
Reporting a bug? please specify Render Pipeline:
I wish I could solve this
Long story short:
so yeah, it's impossible to solve at the moment as far as I know :c