dash line expansion when camera is close to draw plane
I am using immediate mode, and this occurs on dash lines. The line width expands to infinity as the camera gets aligned with the x-axis of the transform used to define the Draw.Matrix.
Reporting a bug? please specify Unity version:
2017.1.17f1
Reporting a bug? please specify Shapes version:
4.1.3
Reporting a bug? please specify Render Pipeline:
URP
what settings are you using on the line? do you have a minimal repro case?