Elliptical Border
it's not currently possible to draw an elliptical border of even thickness.
from my understanding of the library there are two ways to go about this:
- enabling non-uniform scaling(disc could be used as ellipse by changing scaleX/Y, currently that results in uneven thickness even with ScaleMode.Coordinate)
- adding a seperate shape for ellipses
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
this one is surprisingly computationally expensive, as it's not possible to simply apply a transform to circles. It is something that could be communicated with a little hint in the inspector though, warning you that the shader is now like twice as expensive if you use non-uniform scale
I'll consider it! currently other things have priority