Elliptical Border

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  • updated
  • Under Consideration

it's not currently possible to draw an elliptical border of even thickness.

from my understanding of the library there are two ways to go about this:

  • enabling non-uniform scaling(disc could be used as ellipse by changing scaleX/Y, currently that results in uneven thickness even with ScaleMode.Coordinate)
  • adding a seperate shape for ellipses
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Freya Holmér creator
  • Under Consideration

this one is surprisingly computationally expensive, as it's not possible to simply apply a transform to circles. It is something that could be communicated with a little hint in the inspector though, warning you that the shader is now like twice as expensive if you use non-uniform scale

I'll consider it! currently other things have priority