Capsule 3D Shape Component & Immediate Mode API

Avatar
  • updated
  • Not applicable

Hello,

First of all, lovely asset, thank you very much for making it! <3

I just thought that it'd be really nice if we were to be able to draw capsule shape via a component and immediate mode API.

It'd be really helpful, especially when debugging/developing CharacterController based component and movement systems.

I hope you'd consider this (if not, at least give us a few hints how can we achieve it on our own).

Thank you.

Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
Built-in render pipeline
Avatar
Freya Holmér creator
  • Not applicable

you can already do this with lines! set the geometry to Volumetric3D and you have a capsule :)

Avatar
ergin yanar
Quote from Freya Holmér

you can already do this with lines! set the geometry to Volumetric3D and you have a capsule :)

Oh, I didn't think about that :O

So another one (I promise this is the last one), that's a full capsule but to get green capsule collider like lines, should I use Polyline with multiple points to draw ellipses, what do you think?

Image 658

Avatar
Freya Holmér creator

you can use polylines for that yeah. or arcs if you're okay with them not billboarding/being flat 

Avatar
ergin yanar
Quote from Freya Holmér

you can use polylines for that yeah. or arcs if you're okay with them not billboarding/being flat 

Alright, fantastic! Thank you again, I'm enjoying it a lot already.

Please have a nice day :)