I want to implement the function of dragging a polyline.
I want to create a polyline and implement a drag function.
However, I know that in order to touch and drag, a collider must be attached to the line.
The line renderer in Unity has a "Bakemesh" function that automatically creates a collider so that the user can touch it.
I would like to know if the Shpaes asset has a function to create a collider.
If that's not easy, is there any function that can debug or call an event when touch or drag?
right now Shapes is a rendering-only library, so it doesn't have any support for any kind of colliders or interaction, I'm afraid! You'd have to implement something like that yourself